INDEPENDENT GAME DESIGNER HUGO BILLE
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Welcome!

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Today marks the day when I've lived on earth for a quarter-century. For most of that time, I've dabbled in creating games and stories; experiences of different kinds.

I want to be a force in the creation of interactive media with a heart and with a conscience. Not keep audiences chained to addiction, but send them out into the immeasurable beauty of the real world equipped with new insights, new ideas. A game without a purpose is a game without a soul. I want to see games that make better people, and empower them to make a better family, a better community, a better world. Experiences that can be loved not for the time they kill, but for the love they give back.



Why games? Why not theater? Why not more free-form software? I will always do those to. But the videogame tradition is my form. It's what I grew up with, and it's what I understand; understand well enough to know that with enough stumbling, enough novel mistakes, we can do things within this tradition that can change the world - the one inside as well as the one outside - in ways no world has been changed before. What place I have in taking my form from here to there, the next 25 years will tell.

Hugo Bille, April 21, 2012

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THE WORKING PARTS
DATASPELSAKADEMIN

Partners
KRISTIAN JOHANSSON    
LILI IBRAHIM
KRISTIAN JOHANSSON
MANGE & VIGGO NYSTRÖM
ULF HARTELIUS 

Friends
AMALIA KENAMETS
ANCHEL LABENA 
CHRIS JOHANSSON 
EL GRINDE
ERIK SVEDÄNG
JOCCE MARKLUND
JOHANNES SMIDELÖV 
KRISTINA BJÖRKMAN &   JONAS ABRAHAMSSON   MARIA DOLORES QUINTANA  MIKAEL VESAVUORI
MÅRTEN JONSSON
POI POI CHEN


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